Archetypes

Ironmonger

The ironmongers are both warriors and skilled mechaniks, capable of tearing a 'jack apart around their enemy. The Savage Worlds character is presented as a Seasoned character.

Ancestry: Ogrun

Attributes: Agility d8, Smarts d10, Spirit d4, Strength d8, Vigor d6
Skills: Athletics d4, Common Knowledge d4, Intimidation d8, Fighting d8, Focus d4, Notice d4, Occult d8, Persuasion d4, Repair d8, Shooting d8, Stealth d4

Pace: 6; Parry: 6; Toughness: 9 (2)

Hindrances: Greedy (minor), Impulsive, Wanted (minor)
Edges: Arcane Background (Gifted), Brawny

Gear: ‘Jack wrench (Str+d6), pistol (Range 12/24/48, 2d6 damage), leather armor (+2), adventurer’s pack, mechanik’s kit.

Powers:Curse. Power Points: 15

Special Abilities

  • Big: Subtract 2 from Trait rolls when using equipment not specifically designed for Ogrun. Custom equipment and additional food is double the listed price.
  • Size 2

Advances: Fighting d8 and Shooting d8, Smarts d10, Intimidation d8, Arcane Background (Gifted)

Mechanics

Savage Requiem

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Mechanics

Savage Borderlands

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This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle Entertainment Group. Used with permission. Pinnacle makes no representation or warranty as to the quality, viability, or suitability for purpose of this product.

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