Archetypes

Gladiator / Pit Fighter

Gladiatorial arenas are home to popular bloodsports in the Nightmare Empire of Cryx. This Savage Worlds archetype for the Iron Kingdoms is presented as a Seasoned character.

Ancestry: Trollkin

Attributes: Agility d6, Smarts d6, Spirit d8, Strength d8, Vigor d8
Skills: Athletics d6, Common Knowledge d4, Fighting d8, Intimidation d6, Notice d4, Performance d8, Persuasion d4, Stealth d4, Taunt d6

Pace: 6; Parry: 8; Toughness: 11 (3)

Hindrances: Bloodthirsty, Ruthless (minor), Shamed (minor), Wanted (major)
Edges: Brawny, Fame, Favored Weapon, Feint, Hard to Kill

Gear: Bronze corselet and helmet (+3 Armor), hook sword (Str+d6, +1 Disarm), medium shield (+2 Parry, -2 Cover)

Special Abilities

  • Big: Subtract 2 from Trait rolls when using equipment not specifically designed for Trollkin. Custom equipment and additional food is double the listed price.
  • Low Light Vision: Ignore penalties for Dim and Dark Illumination.
  • Size 2
  • Slow Regeneration: Trollkin may make a healing roll every day and may heal recent permanent injuries once all other wounds are healed. This requires twice as much food as normal to function (four times as much as a human). Without the extra calories, they heal as normal and may not heal permanent injuries. After a week has passed, any unhealed permanent injuries are truly permanent.

Advances:  Favored Weapon, Strength d8, Hard to Kill, Improvisational Fighter, Feint

Mechanics

Savage Requiem

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Mechanics

Savage Borderlands

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This game references the Savage Worlds game system, available from Pinnacle Entertainment Group at www.peginc.com. Savage Worlds and all associated logos and trademarks are copyrights of Pinnacle Entertainment Group. Used with permission. Pinnacle makes no representation or warranty as to the quality, viability, or suitability for purpose of this product.

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